Overview

Olympus Quest is a VFX case study inspired by action RPG combat systems. This gave me an opportunity to develop new skills in creating shaders, animations, and code for a combat system. I also developed a new camera controller that follows the player dynamically, detects collision, and x-rays the player when they are behind an object.

Download: Olympic Quest

Designing and Implementing VFX for Combat
Creating a Robust Third Person Camera